――What was the reason why Junnosuke decided to work on 360 Reality Audio?
Mr. Sato (hereafter abbreviation): Basically, I like new formats.I was interested in the surround, and I jumped immediately, such as high-resolution, DSD, and Blu-ray (laughs).
I have been interested in three -dimensional sound and surround since I was a child.I think it was the first time that I was interested in Isao Tomita's synthes And and was interested in the quad phones used.However, installing a surround speaker is not easy.
Is it more than 10 years ago?.When the surround headphones that could listen to 1ch appeared, I felt it was very interesting.However, it could be used for games, but when I saw it for music, it was an impression that it was a little unsatisfactory.Also, I remember thinking that there is no production tool specialized in headphones.
On the other hand, ASMRs are also popular recently, and I wanted to approach some three -dimensional sound.However, Ambisonics is not easy, and Dolby Atmos is not easy to set up a playback environment.Meanwhile, I learned that Sony announced 360 Reality Audio at CES2020, and I thought it was interesting.Immediately, I contacted Sony's acquaintance, "Isn't it related to 360 Reality Audio?"bottom.
――Are you starting production immediately?
Sato: That was not the case.Immediately after contacting me, I borrowed Sony's in -house production tool "Architect" and used it, but it was very complicated to use it individually.Time has passed since I was busy with other jobs.
This year, Sony was informed that Sony was developing a 360 Reality Audio Creative Studio (360racs), a plug -in version, but the beta version was created.I heard that it works on Pro Tools as an AAX plug -in.I'm good at Pro Tools, so I thought, "I can draw an automation with Pro Tools, this is it!"
360 Reality Audio Creative StudioプラグインとしてPro Toolsで動作する――How was your impression using 360racs?
Sato: When I touched it, it was very interesting.As a plug -in, it is a slightly unusual usage, but it can be moved three -dimensionally while monitoring with headphones, and it turns out that you can mix only with the headphone environment.
At first, I was going to try one or two songs, but the production was very interesting and I wanted to mix various works.
However, it is easy and good to make a sound only with a headphone monitor, but I still want to monitor with a speaker.To sound the 360 Reality Audio sound with a speaker, you need to install a 5ch on the top, 5ch in the middle, and a 3 -ch 13ch speaker below.There are few such studios, so I had to go to Sony PCL studio or Nogizaka Studio in Sony.
When I thought, "That's a little troublesome," Sony's person in charge suggested, "So, I will follow the installation advice, so why not use Sato's studio a 360 Reality Audio compatible studio?"Even more (laughs).In the end, it was suggested that "it may be interesting", and the GENELEC speaker was renewed and the interior work was performed accordingly, and on March 14, it was operated as a 360 Reality Audio compatible studio.
360 Reality Audio対応スタジオ上に5ch、真ん中に5ch、下に3chの計13chのモニタースピーカーを設置